alex rainert
education
master's degree, interactive telecommunications program
research: social media & mobile applications
new york university 2004
bachelor of arts, philosophy
trinity college 1998
university of sydney
spring 1997
distinctions
Granted patent for location-based social software for mobile devices
Trend School for The Intelligence Group
Speaker, feb. 2007
TIME Magazines Coolest Websites
dodgeball.com, aug. 2006
O'Reilly Emerging Technology Conference
Speaker, feb. 2004
Microsoft Research Design Expo
Best Product Design, jul. 2003
industry experience
mobile & location based services
social software
media & entertainment
cable and telephony
financial services
health care
platform experience
product
mobile
application
broadband
web
iTV
related technologies
MySQL
PHP
flash
css
dhtml
html
javascript
relevant experience
director, multi platform user experience
Schematic
feb. 2008 - present
creative strategist - mobile, social and emerging technologies
IconNicholson
apr. 2007 - jan 2008
At IconNicholson I get the chance to call upon my background in engineering, design and product development along with my experience working with various platforms. I help clients realize ways that they can leverage new technologies in their business in order to best meet their goals while providing a thoughtful and engaging user experience.
  • Bring expertise in mobile, social and emerging technologies to existing and prospective clients
  • Establish and lead new internal research and trendwatching initiatives
co-founder
dodgeball.com (sold to Google in May 2005)
sept. 2003 - apr. 2007
dodgeball began as a master's thesis project exploring the changes in social dynamics when you can empower users to use their mobile devices for more than just point-to-point communication. We received the "perfect storm" of press in the summer of 2004, and gave ourselves six months to take the product from project to business. After developing a business plan and talking to a variety of VCs, we decided that taking the product to Google would best allow us to realize our vision for the future of dodgeball.
  • Pioneered the space that ultimately became known as Mobile Social Software
  • Our close relationship with our users from day one established a loyal, helpful and strong user base that served as the foundation for our product
  • Built a robust product using technology available to anyone and scaled it to 22 major metropolitan areas with a two person team and an almost non-existent budget
  • Managed the user interface that needed to constantly adapt to the rapidly evolving mobile/LBS space
  • Developed a location-based advertising model with Absolut Vodka for a pilot program
product design researcher
ecco design
dec. 2003 - may 2004
After having spent years designing and building for digital interfaces, I wanted to get exposure and experience with the design process for the physical objects that often house them. Working as a researcher at ecco afforded me the opportunity to work on the intersection of form and function and get a glimpse at a part of the design process that was, until then, foreign to me.
  • Client work included new product research for Virgin, Epson and Toyota/Scion
senior interaction designer
R/GA
nov. 2002 - aug. 2003
While attending graduate school, I worked on projects for IBM and Verizon Wireless that involved frequent interaction with, and presenting to, the clients.
  • Through an iterative design process and extensive user research, developed the user interface for Verizon's next generation mobile phones
senior interaction designer
gotham broadband
feb. 2001 - apr. 2002
Introduced Interaction Design as a formal discipline into the Gotham process, serving as a liason between Technology, Design and Business Development for clients such as AOL Time Warner, Hughes, Much Music and Deutsche Telekom.
  • Led the Interaction Design for a project to build a broadband consumer portal, creating six different content channels based on varying interests
information architect, web, broadband and iTV
razorfish
may. 1998 - feb. 2001
Worked first as a developer and then as an information architect developing solutions for clients including HBO, Charles Schwab, Palm, KPMG, JPMorgan and Christie's.
  • Architected an application for a wireless home internet appliance, working closely with industrial designers
  • Created solutions for interactive television, taking into consideration the digital and physical interfaces and their limitations