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| VP, user experience design |
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| Schematic |
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| feb. 2008 - present |
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| Oversee Schematic's User Experience Design group in New York. In close collaboration with the Creative and Technology teams, works to ensure that the company's vision for experience across multiple platforms is fully realized for a variety of clients in multiple industries. |
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- Manage growth and performance of 6 incredible UX designers
- Pitch potential clients on new work and identifying places where existing clients could extend their partnership
- Always working to refine and improve our Creative process
- Handle resourcing and scoping for projects large and small, occaisionally spanning multiple offices
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| creative strategist - mobile, social and emerging technologies |
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| IconNicholson |
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| apr. 2007 - jan 2008 |
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| At IconNicholson I get the chance to call upon my background in engineering, design and product development along with my
experience working with various platforms. I help clients realize ways that they can leverage new technologies in their
business in order to best meet their goals while providing a thoughtful and engaging user experience. |
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- Bring expertise in mobile, social and emerging technologies to existing and prospective clients
- Establish and lead new internal research and trendwatching initiatives
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| co-founder |
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| dodgeball.com (sold to Google in May 2005) |
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| sept. 2003 - apr. 2007 |
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| dodgeball began as a master's thesis project exploring the changes in social dynamics when you
can empower users to use their mobile devices for more than just point-to-point communication.
We received the "perfect storm" of press in the summer of 2004, and gave ourselves six months
to take the product from project to business. After developing a business plan and talking to a
variety of VCs, we decided that taking the product to Google would best allow us to realize our
vision for the future of dodgeball. |
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- Pioneered the space that ultimately became known as Mobile Social Software
- Our close relationship with our users from day one established a loyal, helpful and strong user base that served as the foundation for our product
- Built a robust product using technology available to anyone and scaled it to 22 major metropolitan areas with a two person team and an almost non-existent budget
- Managed the user interface that needed to constantly adapt to the rapidly evolving mobile/LBS space
- Developed a location-based advertising model with Absolut Vodka for a pilot program
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| product design researcher |
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| ecco design |
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| dec. 2003 - may 2004 |
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| After having spent years designing and building for digital interfaces, I wanted to get exposure and
experience with the design process for the physical objects that often house them. Working as a
researcher at ecco afforded me the opportunity to work on the intersection of form and function
and get a glimpse at a part of the design process that was, until then, foreign to me. |
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- Client work included new product research for Virgin, Epson and Toyota/Scion
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| senior interaction designer |
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| R/GA |
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| nov. 2002 - aug. 2003 |
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| While attending graduate school, I worked on projects for IBM and Verizon Wireless that involved
frequent interaction with, and presenting to, the clients. |
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- Through an iterative design process and extensive user research, developed the user interface for
Verizon's next generation mobile phones
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| senior interaction designer |
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| gotham broadband |
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| feb. 2001 - apr. 2002 |
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| Introduced Interaction Design as a formal discipline into the Gotham process, serving as a liason
between Technology, Design and Business Development for clients such as AOL Time Warner, Hughes, Much Music and
Deutsche Telekom. |
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- Led the Interaction Design for a project to build a broadband consumer portal, creating six different content channels based on varying interests
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| information architect, web, broadband and iTV |
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| razorfish |
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| may. 1998 - feb. 2001 |
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| Worked first as a developer and then as an information architect developing solutions for clients
including HBO, Charles Schwab, Palm, KPMG, JPMorgan and Christie's. |
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- Architected an application for a wireless home internet appliance, working closely with industrial designers
- Created solutions for interactive television, taking into consideration the digital and physical interfaces and their limitations
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